Archery Duel

Drag to aim, account for the wind, fire. Take turns until one archer's health hits zero — campaign, quick match, or 2-player.

P1 100
P2 100
Drag on the field to aim, release to fire. Arrow keys to nudge, Space to fire.

About this game

A classic turn-based artillery duel (same family as Gorillas/Scorched Earth) — set angle and power, the arrow follows a real gravity arc, and changing wind means the same shot never lands identically twice.

Campaign mode

Campaign pits you against 5 computer opponents in a row, each at a different distance and noticeably more accurate than the last. Clear one, the next starts fresh at full health.

Tips

Watch the wind before every shot — a strong crosswind needs compensation. Each hit takes a fixed chunk of health, so duels resolve in a handful of shots.