Backgammon
Race your 15 checkers around the board and bear them all off first.
You are White — roll to start.
About this game
15 checkers each race around 24 points in opposite directions. Hit a lone enemy checker (blot) to send it to the bar. A point with 2+ checkers is safe. Bear all 15 off first to win.
This version
Standard rules incl. hitting, the bar and bearing off (with the correct larger-die-when-nothing-higher-remains rule). Simplified: no doubling cube, and the both-dice-if-possible rule is applied one die at a time rather than by exhaustively searching every order. The computer evaluates each resulting position rather than searching the full game tree — solid but not perfect play.